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- [Ninja Village] Tips & Tricks
Posted by :
Gaj
Friday, July 12, 2013
In Ninja Village, you run a ninja village in feudal Japan. Develop your secret ninja village as you fight to help the shogunate unify the country. This guide provides a detailed walkthrough to get started with all the gameplay features of Ninja Villa.
Basic Gameplay Flow
- Earn money by having your villagers make goods to sell to visiting travellers.
- Your primary objective though is to make your village grow by conquering neighboring districts, in order to do so, you must defeat warlords or use items to acquire new territory and expand it.
- Unifying Japan. As the game advances, your villagers will be able to join the shogun’s forces in battle. Send them to fight regional warlords and help unify Japan under the shogunate
Villagers
You start out with just two villagers. The only way to get more villagers is by successfully raiding new districts and clans. Local lords will join your village if you defeat them in battle. Defeating warlords can reveal other potential villagers who will join you if the price is right.
Training Villagers. You can spend money to strengthen your villagers through training. Raising their levels and making battles easier to win. Some may also learn new skills.
Travellers
You can earn money by selling travellers food from your fields or goods from your shops. New visitors may appear whenever you defeat a warlord.
Shops and Goods
Workshops produce goods from raw materials transported there, and those goods are then sold in nearby shops. The closer a workshop is to the source of materials, the more efficient its production.
Materials
Raw materials for producing goods are acquired from fields, trees, and mines. Tress and Mines can be removed and set up in new locations, so try to place them near workshops.
Travellers will also purchase raw materials from you directly. You can disable this via the menu when you want to conserve materials for production.
Decors and Environment
Things like cherry trees and flower gardens have a positive effect on their surroundings. They can enhance a home’s healing effects. boost a workshop or field’s productivity or increase a shop’s sales.
Battles
Your villagers fight alongside the shogun’s gunners, archers, infantry and cavalry. Each battle lasts up to three rounds. You don’t start out with all infantry types, the first line to be unlocked is the infantry, followed by >> archers >> gunners and finally cavalry.
Villagers selected for battle are automatically assigned to units based on their equipment. For example, a villager must have a melee weapon and a mount to be assigned to the cavalry.
Battle Formations. Villagers can be assigned to front, center, or rear battle ranks. Plan your formations strategically to gain and edge in battle.
The gameplay mechanics work the following way when all unit types are unlocked: Gunners will shoot first, followed by archers and then cavalry, the infantry is the last to attack. The same battle flow is applied on the following round, that is as long as there are units remaining on both sides.
Warlord Development. Whenever you defeat a warlord, those remaining grow stronger, so it’s vital to plot your order of attack carefully.
Once you start raiding clans to unify the shogunate (after the map becomes available), your troops will have to march for a couple of minutes, depending on the distance of that hostile clan from the castle. A small
Skills
Defeating warlords can bring you new technology. Acquiring sword technology, for instance, allows you to research new kinds of swords. Below is the list of villager attributes;
HP: character retreats if HP is rediced to 0.
Strength: affects attack power with swords and spears.
Marksmanship: affects attack power with bows and firearms.
Work: stronger work ethic means faster work and walking pace in the village. If you spot someone who seems to have too much free time, try instilling a better work ethic through training.
Skills: these five advantages when invoked, whether in battle or daily life.
Attack: affects damage inflicted on foes.
Defense: affects damage taken from enemy attacks.
Combat skills. Some skills, like strategy or arrow resist, affect all members of a character’s unit. The effect vanishes if that character is defeated.
Special equipment. Villagers equip a variety of special items, such as mounts to ride into battle and herbs to heal wounds automatically during combat. Many other valuable types are rumored to be out there as well.
Skills that affect an entire unit, like Strategy or Arrow Resist, last longer from members placed in the rear.
Expanding Your Village
After defeating the first 4 clans, before you start fighting for the shogunate, you will notice that there’s no land space available to expand your village. That situation remains the same until you defeat the Mori Clan, which unlocks extra land slots, which can be exchanged for “Land Deeds”. How to get deeds you say?, simply defeat those hostile clans that have land deeds as treasures, since you can see the treasures they hold before attacking, check them out until you see one with a land deed available.
Ninja Village Tips
Remember, not all villagers will come for free after defeating a clan, so make sure to always check the “Hire” option in the Villagers menu, try to get all the villagers you can, no matter if paid or free, since they are the key to increase your gold output.
Each villager performs better at a specific line in the formation, the Skill determines this. Check out our Villager guide to see which ones are the best for certain jobs. Some are just good for work while others excel at the front line in the battlefield.
Once you have a good amount of shops and workshops, you should turn off the option to sell raw resources to travellers, since your income is much better for selling goods than just raw materials.
Environmental decorations are indeed revelant, since the bonus provided to facilities nearby does make a difference. Make sure you place 1 decor, like Cherry Trees, in a radius which affects mainly shops and workshops.
End Game
The game does have an ending. The game “ends” at the end of Marh in the 16th game year. Your score is based on funds and points earned by the end. You can keep playing as long as you like afterward. At the end of the game some attributes can be transferred to your next playthrough
Final Money: / 6.25
Forces: x 28
Conquered: x 2,200
Highest Level Villager: x 100
Final Training Level (Imperial Battles): x 600
Total Villagers Recruited: x 600
Number of Researches Completed: x 400
Total Number of Visitors: x 10
Final Money: / 6.25
Forces: x 28
Conquered: x 2,200
Highest Level Villager: x 100
Final Training Level (Imperial Battles): x 600
Total Villagers Recruited: x 600
Number of Researches Completed: x 400
Total Number of Visitors: x 10
I learned that taking your low-work ninja completely out of the picture helps significantly. Put them in houses with no road access and they won't try to do any work. This is good because when they do try, they tie up the buildings, preventing faster workers from accessing them. (I've had my best workers stay in their houses because all the buildings were tied up. Doing as I described above solved that, and brought in more income)
ReplyDeleteThanks for the tip! I played this game nonstop on the Switch, but found productivity slow on my second save file. Now I see why. Guess they'll be mainly for combat if used at all.
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