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- [Epic Astro Story] Skills
Posted by :
Gaj
Friday, June 28, 2013
Skills are an important factor to consider when taking residents into battle, as their effective use can turn the tide of any battle. Skills level up as your residents level up, and in certain cases can be changed completed through the use of a relevant item. The level of the skills will either increase the duration of the skill, or the number of times it is used in battle.
Name | Level | Effect | Uses Per Battle | Duration |
---|---|---|---|---|
Rage | 1 | When Health is 50% or less, Attack increases by 50% | 1 | 3 seconds |
2 | When Health is 50% or less, Attack increases by 50% | 1 | 4 seconds | |
3 | When Health is 50% or less, Attack increases by 50% | 1 | 5 seconds | |
Recovery | 1 | When Health is 50% or less, recover 20% of your total Health | 1 | N/A |
2 | When Health is 50% or less, recover 30% of your total Health | 2 | N/A | |
3 | When Health is 50% or less, recover 30% of your total Health | 3 | N/A | |
Heal Ally | 1 | When ally’s Health is 50% or less, recover 20% of their total Health | 1 | N/A |
2 | When ally’s Health is 50% or less, recover 20% of their total Health | 2 | N/A | |
3 | When ally’s Health is 50% or less, recover 20% of their total Health | 3 | N/A | |
Battle Cry | 1 | When Health is 50% or less, neighbouring Allies Attack increases by 50% | 1 | 3 seconds |
2 | When Health is 50% or less, neighbouring Allies Attack increases by 50% | 1 | 4 seconds | |
3 | When Health is 50% or less, neighbouring Allies Attack increases by 50% | 1 | 5 seconds | |
Sharpshooter | 1 | When ranged weapon is equipped, attack one square outside of your range | N/A | Every 4 seconds |
2 | When ranged weapon is equipped, attack one square outside of your range | N/A | Every 3 seconds | |
3 | When ranged weapon is equipped, attack one square outside of your range | N/A | Every 2 seconds | |
Power Strike | 1 | When melee weapon is equipped, Attack increases by 20% | N/A | Every 4 seconds |
2 | When melee weapon is equipped, Attack increases by 20% | N/A | Every 3 seconds | |
3 | When melee weapon is equipped, Attack increases by 20% | N/A | Every 2 seconds | |
Power Shot | 1 | When ranged weapon is equipped, Attack increases by 20% | N/A | Every 4 seconds |
2 | When ranged weapon is equipped, Attack increases by 20% | N/A | Every 3 seconds | |
3 | When ranged weapon is equipped, Attack increases by 20% | N/A | Every 2 seconds | |
Guard | 1 | When Health is less than 50%, all enemy attacks do 1 damage | 1 | 5 seconds |
2 | When Health is less than 50%, all enemy attacks do 1 damage | 1 | 6 seconds | |
3 | When Health is less than 50%, all enemy attacks do 1 damage | 1 | 7 seconds |