Showing posts with label Dungeon Village. Show all posts

[Dungeon Village] Events

By : Gaj

Town events are held using Town Points and have differing effects depending on which ones you decide to conduct. Events are generally unlocked when you reach milestone values of Village Popularity (Popularity) and reach certain Village Ranks, but some are also unlocked by building certain structures in your village.

Events can only be conducted a certain number of times per season, depending on the rank of your village. For 1 & 2★ villages, you are only able to conduct 3 events per season, whilst 3 & 4★ villages can conduct 4. When you finally reach a 5★ village rank, you will be able to conduct 5 events per season. The season indicator on the top left, next to the time indicator, will let you know which season you are in. The same event cannot be performed multiple times in one season, so choosing which events to conduct can have major ramifications towards the success of your village.

EventTown Points RequiredEffectUnlock ConditionAdditional Notes
BBQ Contest40Slightly boosts resident SatisfactionReach 600 Village Popularity
Melon Eating Contest80Boosts resident SatisfactionReach 1,100 Village Popularity
Stew Party120Greatly boosts resident SatisfactionReach 2,800 Village Popularity
Cake Contest200Hugely boosts resident SatisfactionReach 3,000 Village Popularity
Marathon60Boosts resident HTHReach 200 Village Popularity
Atheletic Meet200Hugely boosts resident HTHReach 3,600 Village Popularity
Joint Training60Boosts resident STRReach 800 Village Popularity
Training Camp200Hugely boosts resident STRBuild aSchool
Melee Training60Boosts resident DEXReach 1,700 Village Popularity
Weapons Lecture200Hugely boosts resident DEXReach 3,900 Village Popularity
Weight Lifting60Boosts resident TGHReach 2★ Village Rank
Sea Training200Hugely boosts resident TGHReach 4,300 Village Popularity
Magic Theory 160Boosts resident SPRTReach 3,300 Village Popularity
Magic Theory 2200Hugely boosts resident SPRTBuild a Magic Lab
Meteor Viewing60Boosts resident LUCKReach 2,000 Village Popularity
Casino Party200Hugely boosts resident LUCKReach 4,900 Village Popularity
Art Show40Boosts Village Popularity by 20Reach 1★ Village Rank
Concert60Boosts Village Popularity by 25Reach 2,500 Village Popularity
Product Show100Boosts Village Popularity by 30Reach 3★ Village Rank
Fireworks Show150Boosts Village Popularity by 40Reach 4★ Village Rank
Dance Party200Boosts Village Popularity by 50Build a Castle
Museum Tour160Boosts Village Popularity by 40Build a Museum
Circus Party160Boosts Village Popularity by 40Build a Circus
Cleaning Party20Boosts Village Popularity by 10Initially Available
Town Watch30Boosts Village Popularity by 15Reach 2★ Village Rank
Magic Cauldron/center>100Unlocks the Magic CauldronReach 2★ Village RankCan only be performed once
Expand Cauldron 1100Magic Cauldron item capacity increases by +10Magic Cauldron reaches 30 KnowledgeCan only be performed once
Expand Cauldron 2100Unlocks the Magic CauldronMagic Cauldron reaches 100 KnowledgeCan only be performed once
Expand Village 1100Expands the buildable area of your villageReach 2★ Village RankCan only be performed once
Expand Village 2200Further expands the buildable area of your villageReach 4★ Village RankCan only be performed once

[Dungeon Village] Facililties

By : Gaj

The building menus are split into general buildings and food buildings. Buildings become gradually available as you increase the rank of your village and convince residents to settle in your village. Each building has an inherent bonus that will be given to all buildings within its effective radius. The effective radius of this bonus extends 1 square from the location of the building, so only adjacent buildings will receive bonuses. Buildings are not only your primary source of income, but also a way for residents to increase their stats, as some buildings offer stat bonuses to residents that use them.

All stores have a maximum value of Sale Price, Quality & Appeal, which can be achieved through levelling up the store, using items and placing plants adjacent to the store. You should strive to achieve as a minimum, the maximumSale Price for all the stores in your village, as this will increase revenue into your town to allow you to better equip your residents.

Vase Stores Maximum Stats
NameBuilding CostLevelSale PriceQualityAppealMaint.Stat BonusesBuilding BonusUnlock Condition
HTHSTRTGHSPRTDEXLUCK
Florist500GLevel 1300G55120G++10 AppealInitially Available
Level 5450G5050240G
MAX900G100100240G
Pharmacy600GLevel 1330G55160G++5 AppealBuy for 40 Town Points at 1★ Village Rank
Level 5495G5050320G
MAX990G100100320G
Toy Shop600GLevel 1360G55190G+++5 AppealBuy for 50 Town Points at 1★ Village Rank
Level 5540G5050380G
MAX1,080G100100380G
Antique Shop800GLevel 1480G55310G+++10 AppealBuy for 40 Town Points at 2★ Village Rank
Level 5720G5050620G
MAX1,440G100100620G
General Store800GLevel 1390G57330G+++5 AppealBuy for 120 Town Points at 3★ Village Rank
Level 5585G5070660G
MAX1,170G100140660G
Fireworks Shop900GLevel 1450G57380G+++5 AppealBuy for 120 Town Points at 3★ Village Rank
Level 5675G5070760G
MAX1,350G100140760G
Sideshow1,000GLevel 1600G57400G+++20 AppealBuy for 150 Town Points at 4★ Village Rank
Level 5900G5070800G
MAX1,800G100140800G
Public Bath1,200GLevel 1600G67420G+++5 AppealBuy for 200 Town Points at 5★ Village Rank
Level 5900G6070840G
MAX1,800G120140840G
Windmill1,500GLevel 1540G610480G+++10 AppealBuy for 200 Town Points at 4★ Village Rank
Level 5810G60100960G
MAX1,620G120200960G
Casino2,000GLevel 11,080G77600G++++5 AppealBuy for 250 Town Points at 4★ Village Rank
Level 51,620G70701,200G
MAX3,240G1401401,200G
Circus3,000GLevel 1900G108480G++++++20 AppealMay Le Tigre Moves In
Level 51,350G10080960G
MAX2,700G200160960G
Fortuneteller2,000GLevel 1690G710310G++++5 AppealMagic Cauldron
Level 51,035G70100620G
MAX2,070G140200620G
Haunted House2,400GLevel 1780G710360G++++10 AppealMagic Cauldron
Level 51,170G70100720G
MAX2,340G140200720G

When visiting stores, sometimes residents will discover items that can be used on your village. The following stores have a random chance of items appearing:
General Store: Salve, Powerful Salve & Ultimate Salve
Sideshow: Cheap Bra
Windmill: Salve, Powerful Salve & Ultimate Salve

Battle Stores Maximum Stats
NameBuilding CostLevelSale PriceQualityAppealMaint.Stat BonusesBuilding BonusUnlock Condition
HTHSTRTGHSPRTDEXLUCK
Combat School800GLevel 1450G55240G++++5 AppealLance Alot Moves In
Level 5675G5050480G
MAX1,350G100100480G
Archery Range800GLevel 1450G65260G++++5 AppealBuy for 50 Town Points at 1★ Village Rank
Level 5675G6050520G
MAX1,350G120100520G
Library1,500GLevel 1480G87380G+++10 AppealFrod Bigguns Moves In
Level 5720G8070760G
MAX1,440G160140760G
Magic Lab2,000GLevel 1780G88480G++++10 AppealSeffy Roth Moves In
Level 51,170G8080960G
MAX2,340G160160960G
School2,000GLevel 1690G1010600G+++++10 AppealReach 3★ Village Rank
Level 51,035G1001001,200G
MAX2,070G2002001,200G
Museum3,000GLevel 1900G1010720G+++++++30 AppealBuy for 200 Town Points at 4★ Village Rank
Level 51,350G1001001,440G
MAX2,700G2002001,440G
Castle12,000GLevel 11,500G15151,200G+++++++30 AppealLily Raven Moves In
Level 52,250G1501502,400G
MAX4,500G3003002,400G

When visiting stores, sometimes residents will discover items that can be used on your village. The following stores have a random chance of items appearing:
Library: Ancient Book
Magic Lab: Ancient Book

Food Stores Stats
NameBuilding CostLevelSale PriceQualityAppealMaint.Stat BonusesBuilding BonusUnlock Condition
HTHSTRTGHSPRTDEXLUCK
Cake Shop400GLevel 1300G55120G++5 AppealInitially Available
Level 5450G5050240G
MAX900G100100240G
Ice Cream Shop600GLevel 1360G64140G++5 AppealBuy for 30 Town Points at 0★ Village Rank
Level 5540G6040280G
MAX1,080G12080280G
Bakery600GLevel 1420G64160G++10 AppealInitially Available
Level 5630G6040320G
MAX1,260G12080320G
Cafe700GLevel 1420G65190G++10 AppealBuy for 50 Town Points at 1★ Village Rank
Level 5630G6050380G
MAX1,260G120100380G
Fruit Shop800GLevel 1480G65240G++10 AppealBuy for 60 Town Points at 1★ Village Rank
Level 5720G6050480G
MAX1,440G120100480G
Curry Shop700GLevel 1510G75280G+++5 AppealBuy for 70 Town Points at 2★ Village Rank
Level 5765G7050560G
MAX1,530G140100560G
Stew Shop900GLevel 1540G75310G+++5 AppealBuy for 70 Town Points at 3★ Village Rank
Level 5810G7050620G
MAX1,620G140100620G
Restaurant1,000GLevel 1600G76360G+++10 AppealBuy for 120 Town Points at 2★ Village Rank
Level 5900G7060720G
MAX1,800G140120720G
BBQ Shop1,000GLevel 1690G77370G+++++10 AppealBuy for 90 Town Points at 3★ Village Rank
Level 51,035G7070740G
MAX2,070G140140740G
Pub800GLevel 1570G77380G+++++10 AppealBuy for 90 Town Points at 2★ Village Rank
Level 5855G7070760G
MAX1,710G140140760G
Fancy Bar1,500GLevel 1900G108660G+++++5 AppealBook Shields Moves In
Level 51,350G100801,320G
MAX2,700G2001601,320G
Witch’s House2,000GLevel 1750G108480G+++++20 AppealMagic Cauldron
Level 51,125G10080960G
MAX2,250G200160960G

When visiting stores, sometimes residents will discover items that can be used on your village. The following stores have a random chance of items appearing:
Cake Shop: Fresh Milk
Ice Cream Shop: Fresh Milk
Bakery: Real Cheese
Cafe: Fresh Milk
Fruit Shop: Fancy Melon
Curry Shop: Fancy Ham
Stew Shop: Fancy Ham
Restaurant: Choice Herring & Fresh Tuna
BBQ Shop: Fancy Ham
Pub: Champagne
Fancy Bar: Champagne
Witch’s House: Champagne

Other Stores Stats
NameBuilding CostBuilding TypeLevelSale PriceQualityAppealMaint.Building BonusUnlock ConditionAdditional Notes
Inn1,000GRestLevel 1300G55240G+10 AppealInitially AvailableResidents recover HP in this building
Level 5450G5050480G
MAX900G100100480G
Weapon Shop1,000GArmoryN/A400G – 6,400GN/AN/A240G+10 AppealInitially AvailableResidents can purchase any weapon from the unlocked list
Armor Shop1,000GArmoryN/A400G – 4,800GN/AN/A240G+10 AppealInitially AvailableResidents can purchase any armor, from both the Armor 1 or Armor 2 category, from the unlocked list
Accessory Shop1,000GArmoryN/A400G – 10,000GN/AN/A240G+10 AppealBuy for 40 Town Points at 0★ Village RankResidents can purchase any accessory from the unlocked list
Resident House50x resident required SatisfactionN/AN/AN/AN/AN/A160GN/AInitially AvailableBuilt in a Vacant House when resident reaches required Satisfaction

[Dungeon Village] Environment

By : Gaj

The environmental build menu consists largely of plants that are used to increase the Sale Price & Quality of store within their vicinity. The effective radius of a plant is a 3×3 square, with the plant located within the middle. Placing plants around high priced structures can make a big impact on the financial success of your village.

NameBuilding CostSale Price IncreaseQuality IncreaseUnlock ConditionAdditional Notes
Road10G-+2Initially Available
Remove0G--Initially AvailableUsed to destroy buildings/environment
Rearrange300G--Reach 1★ Village RankUsed to move buildings/environment without destroying it
Vacant House100G--Initially AvailableAllows residents to build houses when they reach the desired Satisfaction level
Sunflowers400G+20+5Initially Available
Tulips500G+20+5Buy for 30 Town Points at 0★ Village Rank
Fir Tree500G+30+10Buy for 40 Town Points at 1★ Village Rank
Narcissus600G+50+10Buy for 50 Town Points at 1★ Village Rank
Maple600G+40+10Buy for 80 Town Points at 2★ Village Rank
Firewood800G+20+25Buy for 100 Town Points at 1★ Village Rank
Cosmos900G+70+5Buy for 140 Town Points at 3★ Village Rank
Cacao Tree1,000G+40+15Buy for 180 Town Points at 4★ Village Rank
Sacred Tree1,500G+70+20Buy for 300 Town Points at 5★ Village RankCan also be unlocked through the Magic Cauldron

- Copyright © Kairosoft Game Guide and Walkthrough - Powered by Blogger - Designed by Johanes Djogan -