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- [Dungeon Village] Tips & Tricks
Posted by :
Gaj
Thursday, July 11, 2013
General Hints
Village Rank Requirements
Different requirements are needed to increase the rank of your village. The guidelines for each rank are as follows:
1★ Village: | 2★ Village: | 3★ Village: | 4★ Village: | 5★ Village: |
---|---|---|---|---|
Village Popularity = 300 | Village Popularity = 800 | Village Popularity = 1,500 | Village Popularity = 2,500 | Village Popularity = 3,500 |
Monthly Sales = 5,000G | Number of Facilities = 10 | Monthly Sales = 35,000G | Number of Facilities = 25 | Monthly Sales = 70,000G |
Events Held = 2 | Number of Houses = 4 | Events Held = 15 | Number of Houses = 10 | Events Held = 30 |
Build a Bakery | Quests Cleared = 12 | Build a Restaurant | Quests Cleared = 30 | Build a Museum |
Other General Hints
Don’t bother investing in the Magic Cauldron upgrades. It’s a waste of Town Points, as it does nothing to improve the processing speed of items.
The total number of events you can hold in on season increases as you increase the tank of your town. Try to hold as many events as you can each season, as the benefits stack up if you perform them consistently.
When selecting quests, try to complete the Monster Outbreak quests first (they are marked by flags on the outskirts of your village), as you will gain money and Town Points from the DEFENSEeated enemies.
When boss dragon quests are available, try to complete them as quickly as possible, as you will lose 10 Village Popularity each month that the boss stays alive.
Residents that are downed during a quest will not receive experience upon its completion, so try to revive the residents involved before the quest is completed to maximise the experience that your residents gain.
After surpassing 5,700 Village Popularity, you will receive an additional medal to award to your residents for every 100 Village Popularity. This is useful for getting your residents 5 medals to transfer to the Kairobot & Princess Sally jobs.
End Game
At the end of Y16 M3, your score will be calculated as follows:
Total Village Popularity: /5
Total Quests Completed: x300
Total Buildable Objects Unlocked: x500
Total Resident Levels: x50
Total Houses: x1,000
Total Resident Work Stat: x10
From this it can be seen that the key to getting a high score is to clear as many quests as possible and raise your Village Popularity as high as possible. The total buildable objects are limited to X, and you can have only 25 houses maximum in a game. Also, resident Work maxes out at 2,500 total, and the combined levels of your residents has a low score multiplier. The easiest way to boost your score is to invest in town events that boost Village Popularity and continue to complete quests as they become available.
Upon starting a subsequent playthrough, you carry over the following:
All building levels at the end of the game
All jobs unlocked at the end of the game (with the exception of the Kairobot & Sally Prin jobs)
Have played through the game on a couple of occasions, and noticed something odd... I had maxed all jobs so I had them all available, but on the subsequent playthrough they were unlocked only up to Knight, with the exceptions of Kairob and PrinPrin which were also selectable. Additionally, the levels of buildings varied greatly despite maxing them all, some like the Inn remained maxed, but most got reset to 2 or 3 when they became avaliable.
ReplyDeleteIs this a bug in the Android version, or is it an issue of WHEN the building or job is maxed? Essentially, do you need to do it before score calculation "end"?
Its not a bug, the carry over stat would only apply up to the end game which would be yr 16, 3m. So the stat that you've achieved by then will be shown on your new game.
ReplyDelete